CircularAlgorithm

Implementation of the Circular algorithm.

Original implementation by Werner Randelshofer. Used with permission.

Constructors

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constructor()

Types

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object Companion

Properties

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open override val isChildContained: Boolean
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open override val isColorParent: Boolean
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open override val isSpaceFilling: Boolean
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open override val properties: MutableProperties<String?>?

Properties for storing layout algorithm specific options.

Functions

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open override fun <N, Row, Column> breadthFirstLayout(shape: Shape, parent: N, children: Array<N>, sumSizes: Double, horizontalVanishingPoint: Int, verticalVanishingPoint: Int, accessor: TreeMapAccessor<N>, worker: TreeMapWorker?): Boolean

Arrange the items in the given array to fill the given shape. This is called during the first pass, while traversing the tree top down.

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open override fun <N, Row, Column> depthFirstLayout(shape: Shape?, parent: N, children: Array<N>, sumSizes: Double, horizontalVanishingPoint: Int, verticalVanishingPoint: Int, accessor: TreeMapAccessor<N>, worker: TreeMapWorker?): Boolean

Arrange the items in the given array to fill the given shape. This is called during the first pass, while traversing the tree from the bottom up.

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open override fun <N, Row, Column> finishLayout(bounds: Rectangle2D?, model: TreeMapModel<N, Row, Column>?, root: N)

Do nothing by default.

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open override fun isCompatible(shape: Shape?): Boolean

Indicates whether the layout algorithm can handle the given geometry of its parent

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open override fun <N, Row, Column> iterator(model: TreeMapModel<N, Row, Column>, root: N): Iterable<N>

{@inheritDoc}

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open override fun <N, Row, Column> startLayout(bounds: Rectangle2D?, model: TreeMapModel<N, Row, Column>, root: N, worker: TreeMapWorker?)

{@inheritDoc}

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open override fun toString(): String