LeafTreeMapNode

Constructors

Link copied to clipboard
constructor(row: Row, model: TreeMapModel<AbstractTreeMapNode<Row, Column>, Row, Column>)

Properties

Link copied to clipboard
open override val bounds: Rectangle2D?

Gets the bounding rectangle of the item in the map.

Link copied to clipboard
open override val childrenGroupByColumn: Column?

Returns the number of levels above this node -- the distance from the root to this node. If this node is the root, returns 0.

Link copied to clipboard
open override var color: MkColor?

Sets the color of the item in the map.

Link copied to clipboard
open override val groupByColumn: Column?

Returns the number of levels above this node -- the distance from the root to this node. If this node is the root, returns 0.

Link copied to clipboard
open override val isLeaf: Boolean

Tells whether this node is a left.

Link copied to clipboard
open override var level: Int

Returns the number of levels above this node -- the distance from the root to this node. If this node is the root, returns 0.

Link copied to clipboard
open override var nestedShape: Shape?

Sets the shape after nesting of the item in the map.

Link copied to clipboard
open override var shape: Shape?

Sets the shape of the item in the map.

Link copied to clipboard
open override var size: Double

Sets the size of the item.

Link copied to clipboard
open override var sumSize: Double

Functions

Link copied to clipboard
open override fun add(newChild: AbstractTreeMapNode<Row, Column>)

{@inheritDoc}

Link copied to clipboard
open operator override fun compareTo(other: AbstractTreeMapNode<Row, Column>): Int
Link copied to clipboard
open operator override fun equals(other: Any?): Boolean
Link copied to clipboard
open override fun findChild(name: Any?): AbstractTreeMapNode<Row, Column>?

{@inheritDoc}

Link copied to clipboard
open override fun getChildCount(): Int

{@inheritDoc}

Link copied to clipboard

{@inheritDoc}

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
fun getCushionColor(): MkColor?
Link copied to clipboard
fun getCushionImage(): CPImage?
Link copied to clipboard

The label of this node.

Link copied to clipboard
open override fun getNodeName(): Row

{@inheritDoc}

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun getRow(): Row

{@inheritDoc}

Link copied to clipboard
open override fun hashCode(): Int
Link copied to clipboard
open override fun hasNoChildren(): Boolean

{@inheritDoc}

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun toString(): String